IRON COMPANY is my ongoing visual novel project.
release date: MAN I HAVE ADHD IDK
platform: PC
engine: visual novel maker
genre(s): post-apocalyptic / horror / comedy / fantasy / enemies-to-friends
is there gay stuff?: you bet your sweet ass there's gay stuff.
features: text, and images that go with the text! chapters from multiple character POVs, choices and consequences, and multiple endings. there might even be a key item.
content warnings: violence, blood, many inappropriate words, use of alcohol, mentions of suicide, and some (hopefully) frightening imagery. this story is intended for readers at least 17+. if i were the ESRB i'd rate it M, but i'm not the ESRB.
release date: MAN I HAVE ADHD IDK
platform: PC
engine: visual novel maker
genre(s): post-apocalyptic / horror / comedy / fantasy / enemies-to-friends
is there gay stuff?: you bet your sweet ass there's gay stuff.
features: text, and images that go with the text! chapters from multiple character POVs, choices and consequences, and multiple endings. there might even be a key item.
content warnings: violence, blood, many inappropriate words, use of alcohol, mentions of suicide, and some (hopefully) frightening imagery. this story is intended for readers at least 17+. if i were the ESRB i'd rate it M, but i'm not the ESRB.
CLICK HERE to see a running twitter thread about the game's development!
STORY
It’s been just over a century since the Rift– a cataclysmic event during which a barrier between dimensions tore open, spilling demons into the world and turning much of the planet into barren wasteland.
At the climax of a desperate war for arable land, John Sykes and Petra Raskoph fought a duel to the death. Sykes stabbed Raskoph in the eye. Raskoph burned Sykes. Dragged away to safety by their comrades, both of them survived. A year after the end of the war, they meet again by chance; Sykes, directionless and running low on cash, and Raskoph with a dangerous but lucrative job offer that neither of them can afford to turn down.
At the climax of a desperate war for arable land, John Sykes and Petra Raskoph fought a duel to the death. Sykes stabbed Raskoph in the eye. Raskoph burned Sykes. Dragged away to safety by their comrades, both of them survived. A year after the end of the war, they meet again by chance; Sykes, directionless and running low on cash, and Raskoph with a dangerous but lucrative job offer that neither of them can afford to turn down.
PLAYABLE CHARACTERS
John Sykes
Age: 29 Gender: Male Pronouns: He / Him Height: 5 foot 6 inches (167cm) Sexuality: Grey-Ace A farmer's son, ex-soldier and all-around Practical Guy, Sykes is good with his hands and bad with people. He prefers to express himself through actions rather than too many words, and his stone-faced demeanor tends to put people off. He claims not to have feelings. Cool headed, but not fearless, he likes to plan ahead rather than improvise. Also, he may or may not have a ghost stalking him. Many of Sykes' story choices will require you to think strategically. Petra Raskoph Age: 30 Gender: Nonbinary Pronouns: She/Her Height: 6 feet 1 inch (185cm) Sexuality: Diaster Pan An ex-Inquisitor from snowy Eisenarm, Raskoph is clumsily navigating her new life as a fugitive in the Southern Territories. Anxious, excitable, and always a bit distracted, she runs on intuition and often acts brashly. She is quick both to trust and to anger. Despite her erratic nature, she seems to have a masterful command of magic, and a lot of secrets she's keeping a lid on. Many of Petra's story choices will require you to think empathetically. |
VARIOUS ART & DOODLES
The best way to keep up with the game's development (and see new art and stuff) is to follow this twitter thread.
© doodlemancy. if you want to use/repost my art please read my rules first.